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I am a creative interested in a position as a Character Artist. With proven ability to render highly detailed models in zBrush and Maya. I am a hard worker and learn quickly, able to adapt to new programs and tools with ease.
September 2013 – December 2016
Education
Art Institute of California – San Diego
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Bachelor of Science in Media Arts and Animation
June 2009
McLane High School - Fresno
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High school Diploma
Experience
US Navy Gunner’s Mate
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August 2009 – August 2013
Strong understanding of Hydraulic systems, electrical motors and weapon systems. Working with these systems has allowed me to develop a keen sense of attention to detail, while developing strong communication skills.
Skills
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zBrush
Autodesk Maya
Adobe Photoshop
Adobe Premier
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